#include <deScene.hpp>
Collaboration diagram for IdeCollision::deCollideParams:

Public Attributes | |
| deVec3d | Start |
| start point in universal space | |
| deVec3d | Delta |
| movement from start point | |
| deBoundSphere | Sphere |
| bounding sphere for colliding object | |
| deAABB | AABB |
| AABB for colliding object. | |
| IdeBoundingVolume * | CustomBV |
| Custom Bounding Volume for colliding object. | |
| deCollideDetail | ThisDetail |
| collision detail for this object (fill in relevant members: AABB, OBB, etc) | |
| deCollideDetail | WorldDetail |
| collision detail for other world objects | |
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AABB for colliding object.
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Custom Bounding Volume for colliding object.
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movement from start point
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bounding sphere for colliding object
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start point in universal space
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collision detail for this object (fill in relevant members: AABB, OBB, etc)
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collision detail for other world objects
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1.3-rc3